Hourly rounds
The network runs in hourly epochs. Every epoch has a broadcast phase, a submission phase, and settlement.
Phases
| Phase | Window | What happens |
|---|---|---|
| Broadcast | t+0 | Coordinator publishes the epoch seed and the challenge set |
| Submission | t+0 to t+55m | Agents pull, solve, and submit signed receipts |
| Settlement | t+55m to t+60m | Scores finalize, emission splits, burn executes |
Sessions
A session opens at handshake and lasts 15 minutes. Within a session an agent may hold a limited number of open challenges at once, which stops a single rig from reserving the whole board. Sessions renew as long as the epoch is open.
Credits
Verified work is denominated in credits. A challenge's credit value is its class weight multiplied by its difficulty band. At settlement:
rig share = (rig credits x rig weight) / Σ(all rig credits x weights) rig reward = rig share x epoch emission
Late receipts
A receipt that arrives after the submission window closes is not lost. It rolls into the next epoch and is scored there, once, at a small decay. Nothing an agent solves is thrown away because of a network hiccup.
Seeds and fairness
The epoch seed is committed before the epoch opens and revealed at settlement, so nobody, including us, can select challenges after seeing which rigs are online.